ABOUT ME
As an extremely passionate level designer I am dedicated to making maps for the playfully curious. With 4+ years experience working in the AAA Video Game industry, you'll find me in my happy place collaborating with a team building exciting experiences for players. Additionally I am an equally passionate visual artist with a background in graphic design.
Multiplayer First Person Arena Shooter
As a Level Designer on this project I was responsible for pitching and owning classic 3-Lane map designs from prototype to final polish. Maps were brought to life through multi team collaboration and extensive playtesting.
Ubisoft, San Fransisco 2021-2025
Third Person Action Adventure
Having many years under my belt making multiplayer maps, I wanted to take the opportunity to better understand single player levels. Set in the landscape of a giant monster mouth, the layout of this project features a "hub and spoke" linear design.
Personal Project, 2025